Tuesday, October 14, 2014

Digital Badge #H

Chapter 9
Expressing Creativity with Multimedia Technologies
This was a great chapter full of interesting information on how to help you teach your classroom with creativity and expression.  Her are the three concepts I have chosen to reflect upon.
1.) Use Images to Generate Class Discussion
2.) Videos in The Classroom
3.) Photo-Taking and Movie-Making with Students

There are many useful ways that you can add imagery into your lessons to create classroom discussion.  First you could start with posting an image on the board and ask the students what they think it represents, this action could start the entire lessons off.  Second you could add images to power points throughout the lesson and have students compare and contrast each picture.  An example would be for a history class post an image of commoners and an image of the royal family.  You could then ask your students what the major differences are between the two casts.  Images are a great way to help students visually see what they are learning and it helps them to remember what they are learning.
I have created an image where students can express the difference between two different sports.  This would allow an open discussion to get the lesson started about how to compare and contrast different things.
Created on WWW.ToonDoo.com By Mylea Scuderi

Videos within your classroom can be such a great resource to create an active environment for students.  By showing videos in your classroom you are expressing your subject matter in a fun and unique way.  I have created a fun little video on www.powtoon.com to explain how and why you should use videos within your classrooms.



As a teacher you have so many option on how to get your students involved within your classrooms.  By adding Photo-Taking and Movie-Making with your students you are helping them become actively involved within your classroom.  You can create amazing assignments by allowing students to submit photos and movies to show they're understanding of a subject. By doing this you are engaging students as well as having them document what they are learning.  This helps them understand the material better as well as helps them to remember it.  By allowing them to be creative with there assignments you are helping them to actively remember the information.  I have posted an example of how a math teacher can create a photo-taking assignment.

  5                          +                        7    


                                       
                                     
   =      12
 
All Photos Taken By Mylea Scuderi 
   

References:

Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.

Scuderi, M. (2014, October 14). Videos within your classroom. Retrieved October 14, 2014, from https://www.youtube.com/watch?v=HGucsF-oWmU

Scuderi, M. (2014, October 14). Vs by myro333 - ToonDoo - World's fastest way to create cartoons! Retrieved October 14, 2014, from http://www.toondoo.com/View.toon?param=7986334

1 comment:

  1. Great examples of using multimedia in learning environments and wonderfully enhanced by the images, comic strip and Powtoon - you were busy with those digital tools! There are many other digital web 2.0 tools (as well as free software) that allow students to engage in the content, telling their stories and showing what they know, in a creative way. Keep telling your own stories as you go through your learning journey.

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